Lucas Nguyen

Game Programmer ➖ Game Designer ➖ Technical Designer ➖ Digital Designer

"Trung Trac Run" - 3D Mobile Game

"Trung Trac Run" - 3D Mobile Game

About Game : A mobile infinite runner game where players control Trung Trac, a Vietnamese historical figure, navigating through obstacles and collecting coins. ( Released in 2020 )
| Game Engine: Unity |
Responsibility - | My solo game ( except character design and modeling ) | -

"Trung Trac Run" emerged as a project born out of my love for Vietnamese history and mythology. Inspired by the rich cultural heritage of Vietnam, I envisioned a game that would immerse players in the legendary tales of Trung Trac, a historical figure revered for her courage and resilience.

As the sole developer behind the game, I took on a multitude of responsibilities, from conceptualizing the gameplay mechanics to crafting the intricate character animations and designing the immersive 3D environments. Each aspect of the game was meticulously crafted to deliver an engaging and enjoyable experience for players, drawing them into the world of Trung Trac and her heroic exploits.

Central to the development of "Trung Trac Run" was my mastery of Unity C# programming. Through self-learning and hands-on experience, I honed my skills in Unity C#, pushing the boundaries of what was possible and exploring innovative ways to enhance the gameplay experience. From implementing complex game mechanics to optimizing performance and responsiveness, every line of code was meticulously crafted to ensure a seamless and immersive gaming experience.

The release of "Trung Trac Run" marked a significant milestone in my journey as a game developer. It was not only a testament to my technical proficiency but also a reflection of my unwavering passion for game development. The positive reception from players and critics alike reaffirmed my belief in the power of storytelling through interactive experiences and fueled my desire to continue pushing the boundaries of game development.

Looking back on my time at MLF Studio and the development of "Trung Trac Run," I am filled with a profound sense of accomplishment and gratitude. It was an experience that not only allowed me to showcase my skills and creativity but also provided me with the opportunity to grow and evolve as a game developer. As I continue on my journey in the world of game development, I carry with me the invaluable lessons and experiences gained during my time at MLF Studio, fueling my passion and drive to create unforgettable gaming experiences.