Lucas Nguyen
Game Programmer ➖ Game Designer ➖ Technical Designer ➖ Digital Designer
TRƯNG TRẮC RUN — SOLO PROJECT UNITY • GAMEPLAY • C# • ANIMATION
TRƯNG TRẮC RUN — SOLO PROJECT UNITY • GAMEPLAY • C# • ANIMATION
About Game : A mobile infinite runner game where players control Trung Trac, a Vietnamese historical figure, navigating through obstacles and collecting coins. ( Released in 2020 )
| Game Engine: Unity |
Responsibility - | My solo game ( except character design and modeling ) |
| Game Engine: Unity |
Responsibility - | My solo game ( except character design and modeling ) |
- Designed and programmed core gameplay systems in Unity C# (movement, obstacles, pickups, scoring, game flow).
- Built all gameplay levels, obstacle layouts, and environment setups.
- Integrated character animations using Animator, including state machines and transitions.
- Implemented Unity VFX (hit effects, dust, ambient effects) to enhance visual clarity and player feedback.
- Developed UI and HUD elements (menus, result screens, score display).
- Optimized performance for mobile devices by reducing draw calls, adjusting texture sizes, and batching assets.
- Created 3D environment props and stylized assets to match the visual theme.
- Conducted gameplay testing and iteration to balance difficulty and responsiveness.